LogEditorViewport: Clicking on Actor (LMB): BP_Wall_C (BP_Wall) LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SuperGrid_Plane) LogMaterial: 0.000146 seconds spent updating 1 materials, 1 interfaces, 1 instances, 0 with static permutations. LogMaterial: Missing cached shader map for material M_SuperGrid_SingleColor, compiling. LogMaterial:Warning: Material /Game/SuperGrid/Materials/Base/M_SuperGrid_SingleColor.M_SuperGrid_SingleColor needed to have new flag set bUsedWithSplineMeshes ! I have had it happen while working on a blueprint, on a material, and building a map. I have not found exactly what action is going the problem. I’ve tried both the Catalyst 15.4Beta and Catalyst 15.7 video drivers and it happens with both. Recently I have started having a problem with the engine crashing and getting an video driver crash and reset.
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